Swimming board card

A swimming scoreboard: the race clock to the tenth, and every lane with its place, swimmer, country, the time at the last wall or the finish time, the gap to the leader, reaction time and record flags. Reads a meet feed, or pool timing written to the data store.

Category: Sports. Tags: Scoreboards, Individual sports, Schools and campuses.

Previews

Swimming board
Canvas
Swimming board
Corner
Swimming board
Chip

Views and forms

Views: canvas, corner, chip. Canvas forms: landscape, portrait, square, strip.

Card views, themes and publishing. Browse the gallery.

Data and privacy

Feed: screenrig.game.swimming/v1.

Feed documents carry source attribution. The Player supplies the feed to the card.

Properties

For theme, background, accent and position, see Common properties.

Set static properties in params. Bind data to a project card data key for live values; that document holds only dynamic properties. Without a data key, put the complete configuration in params. Nested rows describe the contents of their parent property.

Static properties

NameTypeDefaultValues and limitsDescription
titlestring""maxLength: 40Empty uses the event's name.
hour12booleanfalse
timeZonestring, nullnull

Dynamic properties

NameTypeDefaultValues and limitsDescription
gameobject, nullnullThe race as a screenrig.game.swimming/v1 document, for venues and clubs: a scoreboard bridge or an agent writes it to the data store. Used when no feed is attached.

Canvas example

Add this item to a playlist page’s primitives. Publish the playlist and assign a screen.

{
  "id": "swimming-board",
  "primitive": "card",
  "card": "swimming-board",
  "major": 1,
  "params": {
    "theme": "neomustard"
  },
  "rect": {
    "x": 0,
    "y": 0,
    "width": 1920,
    "height": 1080
  },
  "layer": 0,
  "content_fit": "fill",
  "data": "swimming-board-main"
}

Write live data

Create this document before showing the card, then replace it to update the screen without republishing. Use the same project as the playlist. Supply your API authorization through the environment; see API authentication.

curl --request PUT "https://api.screenrig.ai/api/card-data/swimming-board-main" \
  --header "Authorization: Bearer $SCREENRIG_TOKEN" \
  --header "ScreenRig-Project: $SCREENRIG_PROJECT" \
  --header "Content-Type: application/json" \
  --data '{"document":{"game":null}}'