# Soccer board card

> Canonical HTML: https://screenrig.ai/docs/cards/soccer-board/

A soccer board: the score, the match clock counting up across both halves with stoppage as 45+3 and added time, extra time and penalties, scorers with minutes, cards, shots, corners and possession, the aggregate in a two-legged tie and a penalty shootout. Reads a league feed, or venue match data written to the data store.

Category: Sports. Tags: Scoreboards, Team sports, Schools and campuses.

## Previews

![Soccer board](/cards/soccer-board/v1/screenshots/canvas-bloom.webp?sha=34580487949968e426ae7ce45ca08ca3d8a7ef6f7d1d8fcaacaf15b4c2dcd101)

Canvas

![Soccer board](/cards/soccer-board/v1/screenshots/corner-bloom.webp?sha=b28b35903363ba34d4fad74af32f7204605a82da4cd8b0e5b2133c21dbe27c07)

Corner

![Soccer board](/cards/soccer-board/v1/screenshots/chip-bloom.webp?sha=bc6dd6b5699d7aac666dc28d08e4b627b86f202b3a9ade650d448750d0514809)

Chip

## Views and forms

Views: canvas, corner, chip. Canvas forms: landscape, portrait, square, strip.

[Card views, themes and publishing](/docs/cards/). [Browse the gallery](/apps/#cards).

## Data and privacy

Feed: `screenrig.game.soccer/v1`.

Feed documents carry source attribution. The Player supplies the feed to the card.

## Properties

For theme, background, accent and position, see [Common properties](/docs/cards/#common-properties).

Set static properties in `params`. Bind `data` to a project card data key for live values; that document holds only dynamic properties. Without a data key, put the complete configuration in `params`. Nested rows describe the contents of their parent property.

### Static properties

| Name | Type | Default | Values and limits | Description |
| --- | --- | --- | --- | --- |
| `title` | string | `""` | maxLength: `40` | Empty uses the competition's name. |
| `order` | string | `"home-away"` | `"home-away"`, `"away-home"` | Which team reads first: left on the board, top in the corner, first in the chip. |
| `teamColors` | boolean | `true` |  | Team colours on the marks and bars; off keeps the theme's colours. |
| `halfMinutes` | integer | `45` | minimum: `10`; maximum: `60` | Length of a half in minutes; stoppage reads past it (45+3). Youth and amateur matches are shorter. |
| `hour12` | boolean | `false` |  |  |
| `timeZone` | string, null | `null` |  |  |

### Dynamic properties

| Name | Type | Default | Values and limits | Description |
| --- | --- | --- | --- | --- |
| `game` | object, null | `null` |  | The game as a screenrig.game.soccer/v1 document, for venues and clubs: a scoreboard bridge or an agent writes it to the data store. Used when no feed is attached. |

## Canvas example

Add this item to a playlist page’s `primitives`. [Publish the playlist and assign a screen](/docs/cards/#publish-a-card-canvas).

```json
{
  "id": "soccer-board",
  "primitive": "card",
  "card": "soccer-board",
  "major": 1,
  "params": {
    "theme": "neomustard"
  },
  "rect": {
    "x": 0,
    "y": 0,
    "width": 1920,
    "height": 1080
  },
  "layer": 0,
  "content_fit": "fill",
  "data": "soccer-board-main"
}
```

## Write live data

Create this document before showing the card, then replace it to update the screen without republishing. Use the same project as the playlist. Supply your API authorization through the environment; see [API authentication](/docs/authentication/).

```console
curl --request PUT "https://api.screenrig.ai/api/card-data/soccer-board-main" \
  --header "Authorization: Bearer $SCREENRIG_TOKEN" \
  --header "ScreenRig-Project: $SCREENRIG_PROJECT" \
  --header "Content-Type: application/json" \
  --data '{"document":{"game":null}}'
```
