# Fight board card

> Canonical HTML: https://screenrig.ai/docs/cards/fight-board/

A boxing or MMA bout board: both fighters with corner, record and belt, the round and the round clock (or the rest countdown), round pips, knockdowns and strike stats compared, the judges' running totals, a knockdown takeover and the result with method, round and time. Reads a fight feed, or an arena operator writing to the data store.

Category: Sports. Tags: Scoreboards, Individual sports.

## Previews

![Fight board](/cards/fight-board/v1/screenshots/canvas-bloom.webp?sha=781be2fcbc7bdf261deb221ff2301e1642d2908deb65deca536706a24d3786a9)

Canvas

![Fight board](/cards/fight-board/v1/screenshots/corner-bloom.webp?sha=7690a491012c3e53b21cf04be66045527899954707c911a4ad5764e2af83cc13)

Corner

![Fight board](/cards/fight-board/v1/screenshots/chip-bloom.webp?sha=9783a3ca2c4b0786a7a90e1bf022f4452dd59aec494e15d9570d3983351a8eff)

Chip

## Views and forms

Views: canvas, corner, chip. Canvas forms: landscape, portrait, square, strip.

[Card views, themes and publishing](/docs/cards/). [Browse the gallery](/apps/#cards).

## Data and privacy

Feed: `screenrig.game.fight/v1`.

Feed documents carry source attribution. The Player supplies the feed to the card.

## Properties

For theme, background, accent and position, see [Common properties](/docs/cards/#common-properties).

Set static properties in `params`. Bind `data` to a project card data key for live values; that document holds only dynamic properties. Without a data key, put the complete configuration in `params`. Nested rows describe the contents of their parent property.

### Static properties

| Name | Type | Default | Values and limits | Description |
| --- | --- | --- | --- | --- |
| `title` | string | `""` | maxLength: `40` | Empty uses the event's name. |
| `hour12` | boolean | `false` |  |  |
| `timeZone` | string, null | `null` |  |  |

### Dynamic properties

| Name | Type | Default | Values and limits | Description |
| --- | --- | --- | --- | --- |
| `game` | object, null | `null` |  | The bout as a screenrig.game.fight/v1 document, for venues and clubs: a scoreboard bridge or an agent writes it to the data store. Used when no feed is attached. |

## Canvas example

Add this item to a playlist page’s `primitives`. [Publish the playlist and assign a screen](/docs/cards/#publish-a-card-canvas).

```json
{
  "id": "fight-board",
  "primitive": "card",
  "card": "fight-board",
  "major": 1,
  "params": {
    "theme": "neomustard"
  },
  "rect": {
    "x": 0,
    "y": 0,
    "width": 1920,
    "height": 1080
  },
  "layer": 0,
  "content_fit": "fill",
  "data": "fight-board-main"
}
```

## Write live data

Create this document before showing the card, then replace it to update the screen without republishing. Use the same project as the playlist. Supply your API authorization through the environment; see [API authentication](/docs/authentication/).

```console
curl --request PUT "https://api.screenrig.ai/api/card-data/fight-board-main" \
  --header "Authorization: Bearer $SCREENRIG_TOKEN" \
  --header "ScreenRig-Project: $SCREENRIG_PROJECT" \
  --header "Content-Type: application/json" \
  --data '{"document":{"game":null}}'
```
